iOS7 Header adjustment for PhoneGap/Cordova

Posted by on Nov 11, 2013 in Apps, Development, Tutorial

iOS7 Header adjustment for PhoneGap/Cordova

In iOS7 Apple have enabled the full screen display of Applications.  This means that the status bar (where the battery, time and cellular signal dots appear) no longer is on it’s own outside of the app instead now, it’s very much a part of the app.   With this, all PhoneGap based apps have had to adjust the headers or body to accommodate the status bar. I have seen many ways of achieving this,  many using native Objective-C to add 20px to the body of the view....

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Web Apps

Posted by on May 15, 2013 in featured

Web Apps

Web applications are also our thing, from HTML5 games to responsive websites.   The demise of Flash and the rise of HTML5 has forced us to start developing games for the web.   We have are now starting making our websites responsive so that they work well and elegantly with mobile devices.

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Start Small

Posted by on Mar 5, 2013 in Display On Front

Start Small

In the last week or so whilst developing what probably will be our major game/app to date,  I had a brainwave.   It occurred to me if I release both of what I consider my 2 best games now,  they probably wouldn’t get noticed.   The reason probably being is that I am not known,  I have no portfolio, I am nothing to the Outside World. Having some sort of name is a big deal in this industry,  take a look at the makers of Angry Birds, now we all know their hit app was not...

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First Details on “New Build”

Posted by on Jan 16, 2013 in Display On Front

First Details on “New Build”

First off I would like to explain that the development of Phoenix is now temporarily paused.   The reason for this is because of the development of our new app “New Build”.   New Build we feel is a more marketable game, and decided that this should get all of our development time.   Phoenix will still be released and I anticipate a blog post on this quite soon with image previews of the game. Now, back to New Build.   In December I was brainstorming game ideas...

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